Blue PostPvPWarriorPaladinHunterRoguePriestDeath Knight
Class Tuning Incoming - March 24
Kaivax · Community Manager · 3/20/2026
Considering the first couple of days of data and player feedback from Season 1 play, we’re planning to make adjustments that address a few outliers in both group play and in PvP. The following changes will go live with scheduled weekly maintenance on March 24.
Classes
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Death Knight
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Frost
- All damage increased by 4%. Not applied to PvP combat.
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Frost
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Demon Hunter
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Devourer
- All damage dealt increased by 3%.
- Focused Ray damage bonus increased to 80% (was 50%).
- Collapsing Star main target damage bonus increased to 75% (was 50%).
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Devourer
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Druid
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Guardian
- Maul, Raze, and Ravage damage reduced by 20%.
- Heart of the Wild: Cat Form and Moonkin Form damage reduced by 20%.
- Moonfire and Red Moon damage reduced by 10%.
- Season 1 4-piece set bonus: Celestial Might causes your Maul, Raze and Ravage to strike again at 50% effectiveness (was 100%).
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Restoration
- Rejuvenation and Germination healing increased by 10%.
- Tranquility healing increased by 10%.
- Wild Growth healing increased by 10%.
- Embrace of the Dream healing increased by 35%.
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Guardian
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Evoker
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Devastation
- Disintegrate damage reduced by 5% for Devastation Evoker only.
- Scalecommander: Might of the Black Dragonflight bonus to Black spells reduced to 20% (was 30%) for Devastation Evoker only.
- Flameshaper: Twin Flame damage increased by 25% for Devastation Evoker only.
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Preservation
- All healing reduced by 5%.
- Time of Need healing increased by 50%.
- Verdant Embrace healing increased by 15%.
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Devastation
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Hunter
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Beast Mastery
- All damage dealt by you and your pets increased by 5%. This does not affect PvP combat.
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Marksmanship
- Aspect of the Hydra effectiveness reduced to 35% (was 65%).
- Aimed Shot damage increased by 8%. Does not affect PvP.
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Beast Mastery
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Paladin
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Holy
- Reflection of Radiance’s proc rate has been significantly reduced for Holy Paladins.
- Hammer and Anvil healing increased by 35%. Does not apply to PvP combat.
- Rite of Sanctification primary stat gained increased to 5% (was 2%) for Holy Paladins. Does not apply to PvP combat.
- Rite of Adjuration healing increased by 150% for Holy Paladins. Does not apply to PvP combat.
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Holy
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Priest
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Discipline
- All damage reduced by 12%. Not applied to PvP combat.
- Power Word: Shield and Void Shield absorption increased by 15%. Not applied to PvP combat.
- Flash Heal and Shadow Mend healing increased by 15%. Not applied to PvP combat.
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Discipline
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Rogue
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Assassination
- All ability and melee damage increased by 4%.
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Outlaw
- All ability and melee damage increased by 4%.
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Subtlety
- All ability and melee damage increased by 3%. Does not apply to PvP.
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Assassination
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Shaman
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Elemental
- Lava Burst damage increased by 20%.
- Elemental Blast damage increased by 15%.
- Earth Shock damage increased by 15%.
- Lightning Bolt damage increased by 10%.
- Flame Shock damage increased by 10%.
- Voltaic Blaze damage increased by 10%.
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Restoration
- All healing increased by 3%.
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Elemental
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Warlock
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Demonology
- All ability damage reduced by 4%.
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Demonology
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Warrior
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Arms
- Mortal Strike damage increased by 12%.
- Execute damage increased by 15%.
- Cleave damage reduced by 10%.
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Arms
Player versus Player
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Druid
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Restoration
- Reactive Resin healing increased by 50%.
- All healing increased by 5% in PvP combat.
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Feral
- All damage increased by 9% in PvP combat.
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Restoration
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Death Knight
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Frost
- All damage increased by 8% in PvP combat.
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Frost
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Demon Hunter
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Devourer
- Reverse Magic has been added as a PvP Talent.
- Developers’ notes: This was previously planned to be a 12.0.5 change, but we’re moving it into 12.0.1 via hotfix.
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Devourer
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Evoker
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Devastation
- All damage increased by 4% in PvP.
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Devastation
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Mage
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Arcane
- All damage increased by 8% in PvP combat.
- Arcane Missiles damage increased by 40% in PvP combat.
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Arcane
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Monk
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Mistweaver
- All healing reduced by 8% in PvP combat.
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Mistweaver
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Paladin
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Holy
- Mana regeneration reduced by 30% in PvP combat.
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Holy
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Shaman
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Elemental
- All damage reduced by 4% in PvP combat.
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Enhancement
- Crash Lightning damage increased by 80% in PvP combat. This also affects Crash Lightning (Unleashed).
- Primordial Storm damage reduced by 15% in PvP combat.
- Surging Elements now increases haste by 10% in PvP combat (was 15%).
- Totemic: Surging Bolt damage reduced by 15% in PvP combat.
- Totemic: Fixed an issue causing the tooltip of Primal Catalyst to not display that the Lava Lash casts at 50% effectiveness in PvP combat instead of 150%.
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Elemental
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Warlock
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Affliction
- Corruption and Wither damage increased by 20% in PvP combat.
- Agony damage increased by 20% in PvP combat.
- Unstable Affliction now lasts 12 seconds in PvP combat (was 8 seconds), a 50% increase in its total damage dealt.
- Shadow Bolt damage increased by 100% in PvP combat.
- Drain Soul damage increased by 100% in PvP combat.
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Affliction
