HotfixPvPPaladinHunterDeath KnightShamanDruid
World of Warcraft: Midnight Hotfixes – August 19, 2026
Kaivax · Community Manager · 8/19/2026
Classes
-
Death Knight
- Resolved an issue causing Army of the Dead Epidemic Orders to cast from the Death Knight instead of the Lesser Ghoul.
-
Unholy
- Resolved an issue causing Forbidden Knowledge Rank 4 to not have a chance to activate when the Dread Plague target has a damage absorb effect.
- Resolved an issue causing Transfusion to not empower already summoned Lesser Ghouls.
- Resolved an issue causing Lord of the Dead to occasionally have a delay in between casts.
- Dark Simulacrum can now be tracked through the Cooldown Manager.
-
Druid
-
Restoration
- Fixed an issue where Rejuvenation could be removed early if the player gained or lost haste while it was active.
-
Restoration
-
Hunter
-
Marksmanship
- Corrected an issue where Rapid Fire fired fewer shots than intended when hitting a second target with the Aspect of the Hydra talent.
-
Marksmanship
-
Paladin
-
Retribution
- Fixed an issue where Paladins talented into Radiant Glory would not have Avenging Wrath be applied after casting Wake of Ashes while silenced.
-
Retribution
-
Shaman
-
Restoration
- Totemic: Corrected an issue where the Whirling Water effect was not properly working.
-
Restoration
Delves
- Fixed an issue where the “Seasonal Refresher: Midnight” quest could not be completed.
- Fasten from Engorged Gnarlticks on Gnarldor Isle should now be removed properly when leaving a delve.
Dungeons and Raids
-
The Blinding Vale
-
Ikuzz the Light Hunter
- Resolved an issue preventing Death Knights from casting Consumption after the Death Knight has been picked up by Bloodthirsty Gaze.
-
Ikuzz the Light Hunter
-
Ruby Life Pools
-
Kyrakka and Erkhart Stormvein
- Addressed an issue where Ekhart could target an unexpected player with Stormslam.
-
Kyrakka and Erkhart Stormvein
-
Temple of Sethraliss
- Fixed an issue where Spark Channeler could be turned unexpectedly.
- Fixed an issue where Static Anomaly creatures did not contribute properly to the enemy forces count.
- The enemy forces requirement has been adjusted to take this fix into account. This change does not affect routing.
-
The Venomous Abyss
- Resolved an issue where the door to The Twin Fangs room would close upon engaging combat but would not reopen, preventing players from backtracking to the entrance of the raid.
-
Nek’zali the Soulcaller
- Addressed an issue preventing Nek’zali from leashing near the entrance of the play space.
-
Vashnik, The Malignant
- Fixed an issue causing Shrouded Venom to sometimes evade after spawning.
-
The Lost Explorers
- Resolved an issue where Trader Gebbo would sometimes not despawn.
-
The Twin Fangs
- Resolved an issue causing Coiling Ichor to impact game client performance.
- Resolved an issue where Zul’jarra and Orweyna could fail to path across the bridge after The Twin Fangs were defeated.
-
The Coiled Altar
- Fixed an issue where the encounter would end unexpectedly.
- Resolved an issue causing Hex Lord Malacrass and Zul’jan to regain too much health during their intermission.
Items
- Aman’muso, Warlord’s Vengeance is again restricted to the main-hand slot only.
- Developers’ notes: The recent change to this weapon was more disruptive than anticipated and resulted in adverse incentives for certain specializations. This does not impact Zatha’tek, Breath of Corruption.
Player versus Player
- Conqueror’s Venomous Lacquer should now add PvP item level to tier shoulders when used.
Quests
- Players above level 80 can once again complete “Step Into the Light”.
- The weekly quest “Midnight: Vaults of Atal’Utek” no longer incorrectly suggests that it rewards two Sparks of Tide. This was a UI typo only.
- Fixed an issue that would prevent “Purging the Vaults” or “Vaults of Atal’Utek: A Toxic Tour” quests from being completed if you already had Trovehunter’s Bounty in your inventory.
- The required Quest Item for “Seeking Knowledge Week 5 of 5: Off-World Magic” can now drop from Elite Rares, Overseers, and Rivals on Val and Naigtal.
